About

Chris Borkowski is a media maker from Buffalo, NY who has lived and worked in New York City and San Diego. He is currently an Implementation Specialist at Gallery Systems in NYC. He has worked professionally as a video editor, network administrator, media arts center Technical Director, and University instructor in digital arts. He has shown his artwork internationally at various galleries and media festivals and has also performed a number of real-time audio and video pieces.
Read More

Building a Crypto Mining Rig

This author began building a custom visual works station in February 2021. The confluence of events which included the COVID-19 Pandemic, a global microchip shortage and supply chain catastrophe, a crypto currency bull market, and a NFT art boom created to a journey where the natural outgrowth of the events 2020-21 and convergence of multiple interests lead to…
Read More

Creating NFT art at Hic Et Nunc

Creating a NFT  (non-fungible-token) art piece can often be expensive, confusion and cryptic (all puns intended). This article explains the steps to get up and running on Hic et Nunc and creating NFTs using the Tezos blockchain. See THIS DOCUMENT IS A WORK IN PROGRESS.
Read More

Mods Matter

Mods matter. In the chart below the gains realized from more RAM, a faster drive, and the appropriate graphic card drivers. These are upgrades one can’t make on the non-pro Mac platforms. The real magic underneath is the NVIDIA RTX 3000 series card. It’s a game-changer for content creators (and gamers) and the reason why you can’t buy…
Read More

2021 Custom PC Visual WorkStation

Project: create a workstation-class custom PC for content creation based on the Yuel Beast Motif Monument open chassis design for Mini-ITX motherboards. Desired Specs Motif M0nument CPU case. AMD Ryzen 9 5950Hx or 5900HX CPU. NVIDIA GeForce RTX 3090 or 3080. Gigabyte X570i Aorus Pro Mini-ITX Motherboard 64GB DDR4 3600 RAM. 2TB NVME RAID. 850-750 watt SFX power…
Read More

2021 Laptop Mania

Because it has become nearly impossible to finish the 2021 Custom PC Visual WorkStation because of the 2020-21 GPU/CPU shortage the next best option was to get a gaming and content creation configured similarly to a desktop. The laptops that are currently available (if one is lucky enough to get one) that fit this criterion are that this…
Read More

Building a Black Magic Pocket Cinema 6K Rig

In September 2020 I decided to get back into videography/cinematography after nearly a 15-year hiatus and build my dream Black Magic Pocket Cinema 6K (BMPC6K) rig from Blackmagicdesign. This page is a work in progress with more details and updates as the camera rig evolves. Build 1 Assembling all the parts for the camera and cage. Build Update…
Read More

My Home Studio

Since moving back to WNY after 13 years in New York City this author decided to build a home post production studio.  Living in NYC is expensive and space is limited, so my time there was really spent getting rid of gear and not collecting it. While living in NYC I had been focused on web development, IT…
Read More
Perpetual Art Machine

A Short History of Perpetual Art Machine [PAM]

Background: Perpetual Art Machine [PAM] was a video project that was created by Chris Borkowski, Aaron Miller, Raphaele Shirley and Lee Wells in December of 2005. The project was exhibited over 30 times in various locations around the globe from 2006-2009. The website which was an integral component of the project ran from 2005 to 2012. This article…
Read More
TouchDesigner

Learning TouchDesigner

This article is a work in progress, but serves as a log and journal as the author explores the TouchDesigner software and framework.  This author began learning TouchDesigner in the Fall of 2019. TouchDesigner is a node-based visual programming language for real-time interactive multimedia content, developed by the Toronto-based company Derivative Resources & Links – Download the…
Read More