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cborkowski

Building a Crypto Mining Rig

This author began building a custom visual works station in February 2021. The confluence of events which included the COVID-19 Pandemic, a global microchip shortage and supply chain catastrophe, a crypto currency bull market, and a NFT art boom created…

Creating NFT art at Hic Et Nunc

Creating a NFT  (non-fungible-token) art piece can often be expensive, confusion and cryptic (all puns intended). This article explains the steps to get up and running on Hic et Nunc and creating NFTs using the Tezos blockchain. See THIS…

Mods Matter

Mods matter. In the chart below the gains realized from more RAM, a faster drive, and the appropriate graphic card drivers. These are upgrades one can’t make on the non-pro Mac platforms. The real magic underneath is the NVIDIA RTX…

2021 Custom PC Visual WorkStation

Project: create a workstation-class custom PC for content creation based on the Yuel Beast Motif Monument open chassis design for Mini-ITX motherboards. Desired Specs Motif M0nument CPU case. AMD Ryzen 9 5950Hx or 5900HX CPU. NVIDIA GeForce RTX 3090 or…

2021 Laptop Mania

Because it has become nearly impossible to finish the 2021 Custom PC Visual WorkStation because of the 2020-21 GPU/CPU shortage the next best option was to get a gaming and content creation configured similarly to a desktop. The laptops that…

My Home Studio

Since moving back to WNY after 13 years in New York City this author decided to build a home post production studio.  Living in NYC is expensive and space is limited, so my time there was really spent getting rid…

Learning TouchDesigner

TouchDesigner
This article is a work in progress, but serves as a log and journal as the author explores the TouchDesigner software and framework.  This author began learning TouchDesigner in the Fall of 2019. TouchDesigner is a node-based visual programming language…

About

Chris Borkowski is a media maker from Buffalo, NY who has lived and worked in New York City and San Diego. He is currently an Implementation Specialist at Gallery Systems in NYC. He has worked professionally as a video editor, network administrator, media arts center Technical Director, and University instructor in digital arts. He has shown his artwork internationally at various galleries and media festivals and has also performed a number of real-time audio and video pieces.